Kitty and the little ball
Create a program to get Kitty to go to the ball.
Instructions
- Click the “Start” button. You should redirect to “studio.code.org”
- Click the "How it works" button.
- Click the "Remix" button.
- If you have not accessed the Code.org website, sign in by providing username and password.
- Click the "Rename" button.
- "Project 3" is given as the name.
- Click the "Save" button.
Watch the videos below to understand the above steps.
How To Access Code.Org
How To Create An Account On Code.Org
Let's Explore The Interface Of The Code.Org Website
Objectives Of The Lesson
By studying this lesson you will be able to learn how to perform any action when any key on the keyboard is pressed and how to create something that happens when a Sprite touches another Sprite.
Follow the steps below in order to complete the project "Kitty and the little ball" Play the relevant Video to know how to complete the steps
Step 1
How to create an account on code.org
Step 2
How to access code.org
Step 3
Let's explore the interface of the code.org website
Step 4
How to approach Lesson #2
Step 5
How to delete a block
Step 6
Add the background.
Step 7
Add sprite video
Step 8
How to change Kitty's look
Step 9
Create how Kitty moves towards the ball
Step 10
Designing how to stop moving eastward when the kitty is caught in the ball
Step 11
How Kitty's appearance changes to a one playing wth a ball once Kitty touches the ball
Homework
Homework 3
Start
I finished the project
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